Collector's Edition Figurines sculpted for THQ's Biomutant.
Cinematic assets were provided by Goodbye Kansas Studios, the devs at Experiment 101, and the THQ team. I re-built, adjusted, adapted, sculpted, and detailed the assets for posing and 3D print prep. Also preserved and adjusted UVs, did polypaint and several other tasks for presentation renders that were used for marketing. Around the end I did rough cuts and keys for the prototypes.