Cinematic and game character I worked on for Sunfox games. I made the high res mesh, animation mesh, displacement maps and basic textures in substance.
Character Design by Pavel Guzenko
Final Textures, hair and shaders by Robert Mastny
Rigging and animation by Matthew Smart
Trailer and game developed by the team at Sunfox. It was a lot of fun.
http://www.sunfoxgames.com/portfolio/call-of-the-valkyries/